According to several research papers, the
answer is a resounding yes.
ESG Gaming, an award-winning, regulated, not-for-profit
community interest company, is founded on the lived experience of poor mental
health and addiction by its founder, Lee Willows. A seasoned leader within the third sector,
Lee has a number of significant achievements spanning his 35-year career.
Still, he has also experienced the absolute destruction of what an addiction
can do to both himself and those around you. Using this lived experience, alongside
a group of distinguished colleagues, Lee and the ESG Gaming team use published evidence,
medical and consumer insight and research to develop EdTech and health
applications both in the metaverse (virtual reality) and through esports.
The United Kingdom and much of the developed world face
challenges from ageing populations, so ESG Gaming will focus its products on
this population, those 50 years and over, setting it apart from many
organisations that focus on younger people.
ESG Gaming’s social purpose.
ESG Gaming, guided by its Theory of
Change, will focus on understanding and producing products that have the
potential to:
Targeted at those aged 50 years and over and with an initial
focus in the United Kingdom, ESG Gaming is proud to be working alongside a
number of partners, including VIVERSE by HTC, Fraser Esports, Esports Insider,
MDRx and BathSpa University, to develop THE DOME by ESG Gaming and SILVER
ESPORTS by ESG Gaming. Medical and charity delivery partners are currently
being confirmed, which will underline our collaborative approach.
THE DOME by ESG Gaming. Powered by VIVERSE, the multi-award-winning
immersive platform that recently added to its awards cabinet by scoring the ICT
Champion Awards for VR Platform of the Year and the European Metaverse Awards
for Top Metaverse Platform – Consumer is our valued tech partner. THE DOME
by ESG Gaming is a virtual world where consumers will experience an
immersive and nostalgic dome which will host three specific rooms (i) a Health
& fitness room where we will host fitness classes and have interactive
educational material on diet, physical and mental health, and fitness; (ii) a
Mindfulness Space where meditation, mindfulness and relaxation classes will
take place and an opportunity to visit some amazing countries virtually and
finally (iii) an Auditorium which will host a variety of special interest
events including stand-up comedy, motivational speakers and interactive lifestyle
gatherings. Content for THE DOME by
ESG Gaming will be consistently evolved based on consumer feedback,
stakeholder insight, our own learning and external evaluation.
SILVER ESPORTS by ESG Gaming. Is an on-site programme of learning over
an initial three days with a specific focus on controlled cognitive stimulation,
improved memory, enhanced decision-making, stress reduction, social interaction
and hand-eye and physical movement coordination. Delivered using the latest technology and through
esports, the course will also teach participants general IT skills led by
gaming / (esports). In addition, SILVER SPORTS by ESG Gaming will allow
joint learning with peers, family members, and grandchildren, reducing social
isolation and loneliness often felt by older people and bridging the
generational gap by sharing life experiences and wisdom.
What makes ESG Gaming different. ESG Gaming colleagues and partners have
one thing in common: We are all driven by gracious and kind leadership and genuinely
care about humanity. Furthermore, at ESG Gaming, the care for humanity goes
even further. We believe businesses and organisations like ESG Gaming should
not profit from developing products that improve the population’s mental health.
So, we will (i) restrict personal earnings from everybody employed by ESG
Gaming to a maximum of £125k annually, irrespective of the earnings of the organisation;
(ii) issue no personal shareholding in ESG Gaming; (iii) invest approximately
75% of our surplus to deliver our social purpose and with the permission of the
regulator, donate the remaining 25% to charities involved in esports or mental
health with our partner Sweet Cabin. ESG Gaming will, in time, commission a
formal clinical trial of our products, which is an expensive undertaking.
Therefore, we intend to build our level of reserves to ensure we have both six
months of operating costs plus enough income to commission a clinical trial
once we achieve scale, reach and relevance.
Our 2024 plans and how we might
support each other. In 2024 we intend to:
We’d love to chat with you if you share our collective
vision and if you are interested in supporting us with fundraising, sponsorship
or marketing. We also offer many employee volunteering opportunities, brand
positioning and ownership, trade press coverage, and some wow moments, such as
Parliamentary Receptions. We promise fun, smiles, authenticity, and purposeful
social impact that will make your heart glow.