ESG Gaming will work collaboratively to develop, deliver, evaluate and share learnings from our emerging products. This will enable us to maintain absolute focus in our start-up phase, understand and learn from our impact.
Player Protection:
an emerging Web 3 platform for players, fans, parents
Our vision is to create a dedicated Safer Gambling in Gaming & Esports Web3 based platform for gaming fans and players, as well as the parents of younger fans/players.
To achieve our vision, we will first create a Web2 platform, to enable us to pilot and externally evaluate the relevance of our educational content and its impact on the thinking, attitudes and behaviours of gaming & esports players, fans and their parents. Using this knowledge, evaluation and insight we will then start to develop an immersive Web3 platform in 2024.
Esports Team Excellence:
an accredited quality standard for esports teams
We want to recognise, celebrate and showcase the esports teams that are championing and epitomising outstanding leadership in player welfare, equality & diversity, and safeguarding. Our vision is to create an externally accredited quality standard for esports team leadership. We will do this by working collaboratively with Esports Insider, Bournemouth University, City & Guilds and six initial pilot esport teams to develop, deliver and evaluate a meaningful quality standard.
The proposed quality standard will be collaboratively co-created by the esport pilot teams and partners. Similar to quality standards in other sectors, it is proposed Team Excellence will list relevant criteria that esports teams should be able to demonstrate they meet. For example, taking player welfare; assessment criteria will list minimum standards (such as player integrity; mental stress; resilience; diet & nutrition and personal fitness). It is then proposed that Esports teams evidence how they meet this criteria, which is reviewed and supplemented with supportive and motivational player interviews to test the evidence. The quality standard will be created in a way whereby teams either (i) achieve with distinction; (ii) achieve in full; or (iii) part-achieve. Teams achieving a part-achievement will be offered support so they can schedule a further assessment. It is not our intention to negatively judge teams, but to celebrate and disseminate best practise across the sector.
Careers1Up:
a training and careers hub for the esports and gaming space
Esports suffers from some unique accessibility related challenges. For example the base level of equipment needed to participate in esports is generally much higher than many physical sports. There’s also limited opportunities for a keen gamer to go from enthusiast to pro, or indeed pursue a career more widely in gaming.
By working with Esports Insider, Esports Teams, Publishers, Community organisations, the Department of Work and Pensions and Job Centre Plus we want to make these opportunities available by unleashing the hidden and often unseen talent of young people living in some of our most deprived communities across England.