At Community Care Gaming, we are working with partners to understand how esports and virtual reality might reduce loneliness and social isolation; reduce the risk factors for dementia, and provide education to reduce the risks of a stroke
THE DOME by Community Care Gaming
This is our custom-built virtual reality platform aimed at the population aged 50 years and over. Using the power of virtual reality consumers will experience an immersive and nostalgic dome with different experiences. These include (i) a health and fitness room for interactive exercise classes, mindfulness and meditation; (ii) an auditorium which hosts weekly events, from motivational speakers to stand-up comedy; (iii) an interactive art gallery were consumers can interact with art works and finally (iv) a healthy minds space where consumers can access information on living a healthy and balanced life as well as support for mental health, addictions, obesity and smoking.
Access to THE DOME by Community Care Gaming will initially be restricted to facilitated group discovery workshops. Our team will come to your community setting and deliver a two-hour, evaluated experiential workshop. We will provide all the equipment needed, including the use of top-of-the-range, virtual reality headsets for a full immersive experience, or tables for a 2D experience. All we need from you are some plug sockets and access to wifi or landline and a small space to demo. The experiential workshops will be available for groups of between eight and twelve people.
Want to help?
There are two specific ways to get involved with the initial pilot phase. Firstly as a consumer, if you would like our team to come and deliver an evaluated experiential workshop to your members, please do email us and we can arrange. Secondly, we are seeking content sponsors which provides an opportunity for extend our experiential workshops.